Noun
(video games, film, countable, uncountable) The rendering of computer-generated imagery using low-end (real time) 3D engines such as those found in video games, as opposed to the high-end, complex 3D engines used by professionals.
(video games, film, uncountable) The genre of films created by such techniques.
Source: en.wiktionary.orgEpic Games ' popular Make Something Unreal contest included machinima that impressed event organizer Jeff Morris because of "the quality of entries that really push the technology, that accomplish things that Epic never envisioned". Source: Internet
In July 2001, Epic Games announced that its upcoming game Unreal Tournament 2003 would include Matinee, a machinima production software utility. Source: Internet
Character and camera control Kelland, Morris, and Lloyd list four main methods of creating machinima. Source: Internet
For example, since so many video games are built around the concept of war, a significant portion of machinima films also take place in war-like environments. Source: Internet
Game companies have provided software for and have encouraged machinima, but the widespread use of digital assets from copyrighted games has resulted in complex, unresolved legal issues. Source: Internet
Gaming-related comedy offers another possible entry point for new machinima producers. Source: Internet