Adjective
room-scale (not comparable)
Of a virtual reality system: designed to allow users to walk around freely in a designated area, with their real-life motion reflected in the simulated environment.
Developers of room-scale games like Overkill VR can now ship their HTC Vive experiences on Oculus Rift, and there's already quite a bit of that happening. Source: Internet
The five USB Type-A ports the Strix offers will quickly be overrun by even a basic Oculus Rift and Touch setup, not to mention the three-camera Oculus setup needed for a true room-scale experience. Source: Internet
Thanks to the room-scale motion tracking, you can easily walk around and do some of those basic kitchen tasks. Source: Internet
With little controller input, the game gives new players a chance to understand the basic concepts behind headset movement and room-scale technologies. Source: Internet